Imagine if the architecture of buildings was designed from the beginning to aid occupants to get to know one another, to become acquaintances and possibly friends, to look out for one another. The benefits can be remarkable. In public health and social sciences, the evidence is clear that mental and physical health are improved by social interaction. Simply saying “Hello” to someone can improve their day and their health.
If you are an architect or a developer focused on architectural solutions, you have an opportunity to help shape this.
As we move out of our isolation due to COVID-19 and back into interacting with others more regularly, the built environment is being reconsidered. But we cannot allow an over-reaction to the pandemic to overshadow the value of human interaction.
Into this space comes FLUID Sociability from Human Studio Architecture and Urban Design. It’s the brainchild of Bruce Haden, principal of Human Studio, and Ryan McQuaig, an architect who branched out to developing software tools for architects. They and the team at Human Studio, along with Professor Liz Dunn, a social psychologist at UBC whose research focuses on how time, money, and technology shape human happiness, have a vision. They wanted to develop a tool which could assess the opportunities for social interaction in a building during the design process so that sociability could be in the bones of the building. They thought that the use of simulated humans, agents, navigating through a virtual building during the design phase, would provide both insights which were hard to arrive at otherwise, and a quantifiable assessment of different building designs for the same design brief, to allow more sociable designs to have a greater opportunity to be the final ones built.
Bruce’s name might be familiar to CleanTechnica’s readership, and to those who follow the CleanTech Talks podcast. A year ago, Bruce and I had a wide ranging discussion about urban design, urban magnets, and COVID-19 which went live in two parts (part 1, part 2). At the time, my firm distnc technologies was in the early stages of discussion with them about realizing this vision.
The vision was formed years ago when Bruce and Ryan were engaged in designing a building here in Vancouver BC. Their research and professional experience had led them to understand that some building designs enabled more interaction, but they didn’t have a rigorous way to prove it. And in the absence of a rigorous yardstick, their visualizations and presentations weren’t persuasive enough to overcome other design considerations, and the design that they were sure was more sociable and hence healthier was not the one selected in the end.
This is a similar challenge faced by all architects. As Frank Gehry regularly said, good design only adds 10% to costs, but that 10% is often excluded for budget reasons. Gehry’s focus, however, was on the materials and on stunning aesthetics, not the social interactions that buildings enabled.
And now the vision is a reality. With my distnc co-founders, David Clement and Chris Wiesinger, and our development partner, Allion Technologies, we’ve helped Bruce, Ryan and the extended team to deliver a solution. This was enabled by a generous grant from the Robert Wood Johnson Foundation in the US, a philanthropic organization with a focus on improving human health and well being, and CAF America. Regular readers will remember David as a frequent collaborator of mine, most recently on the major CleanTechnica report on machine learning and climate solutions.
We have a growing body of global collaborators, with validation starting up in Australia where they are mostly post-COVID-19, and on the UBC Campus, where Professor Dunn and her team are surveying students about their social interaction experiences in student residences on campus, residences we’ve modeled and assessed. 3XN out of Denmark is engaging with us given their focus on humanizing buildings and the greater breadth of sustainability.
FLUID Sociability is a software-as-a-service (SaaS) solution which enables architects to assess alternative versions of buildings that they are designing to get a strong comparison of how they help or hinder the occupants from interacting. The architect continues to work in their usual tools, Revit or Sketchup, uses some Human Studio families and objects to annotate their models, and uploads them into the SaaS site for assessment.
The simulator finds the suites in the building, the amenities such as mail rooms and gyms, and the possible paths through the building. It creates occupants for each suite, including children, seniors, and adults who are both externally employed and working from home. The occupants have a caution factor created for them, randomized with ranges for adults, children, and seniors, that abstracts away from potential stereotypes related to gender, ethnicity, and other factors, but respects that people will react differently to enclosed spaces, to interacting with strangers, and to initiating greetings or conversations. Children, adults, and seniors also have different and varied speeds of movement through the building. Stairs and elevators are both options for traveling between floors, with distance and diminished physical capabilities of some agents both impacting choices of routes. This creates a rich but respectful palette of occupants with different goals, different schedules, and different preferences for path finding and social interactions.
From our set of agent use cases — go to work, go to school, go shopping, use the gym, get mail, etc. — the simulation creates calendars for every occupant for every day of the simulation. It simulates every agent going about their days, selecting the paths that they take out of the many potential paths. Every second of every day of the simulation, it knows where the occupants are and where they are going. It keeps track of where they bump into one another. It does this automatically from the simple annotations added to Revit or Sketchup without the need for architects to learn a new and complex tool.
It’s possible right now to simulate buildings with 500 occupants for 365 days of interaction, and to see the webs of interactions and changes of interactions over time. We’re pushing the boundaries with a goal of being able to simulate campuses and small groups of buildings. Distnc technologies is looking at multiple overlapping uses for the approach, and has already done early simulations of COVID-19 interaction modeling, another health aspect that’s critical as we open up again.
The team has assembled and reviewed a major body of literature on sociability and human interactions. We’ve looked at how quickly people recognize one another, and in what conditions. We’ve looked at cognitive science research on facial recognition and human interactions. We’ve assessed the global literature on buildings designed for sociability, and what was empirically valid from those results. We’ve embedded this massive set of data into the software and determine how our agents encounter one another and interact. The literature is listed in the FLUID Sociability community site, along with the paper Bruce, Ryan, and David presented at SimAud 2021 earlier this year on our efforts.
And we’ve run into the limits of well-plumbed human knowledge. We know that people recognize each other first based on the internal features of the face, the eyes, nose, and mouth, and then can recognize familiar individuals at a distance based on external features such as hair, ears, clothes, and gait. But there isn’t a lot of literature on how quickly people become familiar with one another outside of labs. And there’s very little on the reasons why they might choose to greet one another, or enter into a conversation, or how often. We’re breaking new ground with our academic partners at UBC, Professor Liz Dunn, and her PhD students such as Iris Lok.
We have put a stake in the ground by creating a set of clearly articulated algorithms for how agents choose paths through the building, including weather sensitivity and innate caution, what constitutes an encounter, how agents develop familiarity with one another, and under what circumstances they will greet one another, and further, under what circumstances they will have a conversation. The last two are increasingly into the realm of the speculative, but have the merit of being somewhat supported by research, and further by providing a transparent and testable framework.
One of the most interesting things for David, Chris, and me in distnc technologies is that we have created agents with individual minds. Every agent in all of their interactions sees the interaction solely from their egocentric view. It’s possible for one agent to see another agent multiple times and consider them to be familiar, but for the other agent not to have the same degree of familiarity. Similarly, each agent with its different caution factors and familiarities will have a different propensity to greet and converse with others. While it’s early days, we’ve actually embodied a full framework for Shannon communication model communications between the agents. Greetings actually occur between our agents and each agent remembers those greetings individually. Some of this is an outgrowth of work David and I were doing on emotional agent systems a couple of years ago, neatly folded into this valuable solution. More is from our joint reading of Kahneman and others in cognitive science, an enduring fascination.
We’ve mostly been stymied in our attempts to get fob data for buildings to validate our underlying calendars by reasonable concerns about resident privacy, but have been able to get one set for a suburban building in Canada, which improved our approach. That led to a model which allows architects to vary departures from the simulation for work, shopping, or dog-walking based on the building’s location. If it’s in a dense urban area with high transit, bikeability, and walkability, it’s easy to have people exit on foot. If the building is in a suburban area where everyone drives, it’s easy to annotate designs to have most people exit via the parking lots. This enables architects to make the decisions specific to their design brief, without being hampered by stereotypes of urban vs suburban living.
We represent the results in a variety of ways. To the core mission of quantifiable results, our current summarized version is interactions per agent per day, boiling down the often gigabytes of data from second-by-second virtual months long simulations into simple, comparable numbers. Pruitt-Igoe is famous as a failed social housing project, where the bonds of community cohesion never gelled, and became instead a complex plagued by violence, vandalism, isolation, and eventual failure and demolition. The reasons are far more complex than just the building itself, but the sociability score for the building is interesting. For this simple 14-day simulation of one of the buildings, with 494 occupants, the average person saw someone only every other day as they went to work or school, went in and out for shopping, picked up their mail, did their laundry, and the like. And in large part due to this paucity of encounters, they rarely greeted someone outside of their households. We’re just in the process of taking the next step of simulating greetings turning into conversations, and adding the impacts of weather in exposed settings to the solution.
For those interested, here’s a video I recorded panning around the Pruitt-Igoe 3-dimensional model, turning layers of suites and navigable space on and off, and showing the layers of representations of encounters, greetings and where there is more versus less traffic in the building, per our simulation. As a brief technical aside, the solution uses the GLTF open standard for browser-based viewing of sophisticated 3D models encoded in json datasets with full panning, rotating, and zooming.
Among other things, it shows that this one building is actually three buildings, and that it has no patios or balconies where people might have lingered in view of passers-by or those on other balconies or patios. There were no courtyards or open walkways that might have led people to see others as much. To be clear, there is no intent to say that the building itself was the cause of the social challenges which occurred in the complex, but the architecture didn’t help.
One of the most aesthetically pleasing visualizations has come from the Vega graph work which Ryan McQuaig has been strongly focused on. This interactive Vega graph visualization allows architects to explore which occupants in which suites encountered which other occupants from other suites in the building. Combined with the 3D rendering of the building, it’s intended to allow architects to see how their architectural choices might impact the lives of the agents in the building. As another brief technical aside, Vega is an open standard for data visualization from json data sets.
At the beginning of this piece I teased that architects had the opportunity to help: here’s how. The FLUID Sociability SaaS software has just entered beta. You can sign up, annotate one of your Revit or Sketchup building models, and simulate sociability for free right now. And provide feedback and insights to Human Studio and the team. Bruce and the team welcome more collaborators as we take the wraps off of this year of intense effort after several years of considering how to make their vision real.
As for developers, the Robert Wood Johnson Foundation grant is aimed at public good, and part of it is the release of any software built to open source. We’re in the process of defining the subsets of the solution and intellectual capital developed in the past year that this applies to, and it will be up on github under an appropriate license within the next few weeks. Reach out if you are interested.
This has been a rich and rewarding journey for me personally. I’m very pleased to have been part of this effort, and working with people like Bruce, Ryan, Pete, Carmen, Andrew, Altaira, Liz, David, Chris, and the rest of the international team has been intellectually stimulating. I’m very pleased that our efforts are being released into the wild, and look forward to hearing of buildings shaped into better machines for living through our efforts.
Camptoo — “Airbnb on Wheels” — is Expanding
Zach is tryin’ to help society help itself one word at a time. He spends most of his time here on CleanTechnica as its director, chief editor, and CEO. Zach is recognized globally as an electric vehicle, solar energy, and energy storage expert. He has presented about cleantech at conferences in India, the UAE, Ukraine, Poland, Germany, the Netherlands, the USA, Canada, and Curaçao. Zach has long-term investments in Tesla [TSLA], NIO [NIO], Xpeng [XPEV], Ford [F], ChargePoint [CHPT], Amazon [AMZN], Piedmont Lithium [PLL], Lithium Americas [LAC], Albemarle Corporation [ALB], Nouveau Monde Graphite [NMGRF], Talon Metals [TLOFF], Arclight Clean Transition Corp [ACTC], and Starbucks [SBUX]. But he does not offer (explicitly or implicitly) investment advice of any sort.
Electric Vehicle Growth is Accelerating but its Given Rise to a New Social Faux Pas
With new technologies come new social norms concerning what is and is not considered polite behavior. No one knew what “netiquette” meant 25 years ago, but now it’s a required social skill for any well-bred person.
The rise of EVs will lead to a new set of rules for considerate behavior. A couple of these are already clear: ICEing (parking a filthy gas-burner in an EV charging spot) is obviously a sin, and ICE-holing (deliberately doing so, and possibly making rude remarks to any EV drivers in the vicinity) could lead to a road-rage incident.
What about unplugging someone else’s EV if you need to use a public charger? The rules about this are still evolving, but most drivers would probably agree that it’s alright to do so if it’s obvious that the first vehicle has finished charging.
There are a couple of fine points of EVtiquette that are specific to Tesla owners. At some Supercharger stations, adjacent charging points share an electrical connection, so if two Teslas are charging side-by-side, each will only get half the maximum power available. Therefore, tech-savvy Tesla owners may bristle if someone pulls up next to them when there are other empty spaces they could take. However, less technically-inclined drivers are likely to be unaware of this issue, so it would seem churlish to make a big deal of it.
Now Floriane Laroche, writing in the Yorkshire Evening Post, has identified a new faux pas: “blagging [bumming] electricity while visiting someone else’s home.” A survey of 2,000 UK drivers conducted by Kia found that 61 percent of respondents would consider it rude for a guest to ask to plug in his or her EV. However, 56 percent would be too polite to say no if they were the hosts. Oh dear, it’s ever so awkward!
Some 63 percent of respondents said that asking to plug in your EV at someone else’s house would be like asking if you could have some gasoline from a can in the garage.
Etiquette expert William Hanson sees things differently. “With new technology comes new etiquette,” he told the Post. “Part of being a good host is sharing food, drink, and your home comforts. As society evolves, this should now include e-charging, which is ultimately for the benefit of the planet. Guests do need to be mindful not to go over the top, of course. Try and limit charging time at someone else’s house and don’t take too much liberty.”
Hanson offers a common-sense recommendation that Emily Post would surely have approved of: “While we get to grips with this new frontier, I advise guests not to ask their hosts unless they are offered. Hosts should be proactive, and generous, and offer their charger when they see a friend arrive in an electric car, especially if they have made a long journey and do not know the area. If any electricity is used, a guest should send a thank-you letter or gift, and of course be ready to offer their own charging point when their friend visits their own house.”
Kia, which conducted the survey, offers a way to avoid the sticky social situation in the first place: its new Kia Charge service, which gives drivers access to around 17,000 charging points around the UK, via Kia’s charging app.
Ground Temps Reached 118°F In The Arctic Circle Yesterday
Ground temperatures in Siberia have reached 118°F, Gizmodo reported while sharing the newly published satellite images. It should be noted that the temperature recorded is a land surface temperature, not air.
Although cities here in the U.S. — such as Phoenix, Death Valley, and even Salt Lake City — were in the news with insanely hot temperatures this week, Siberia heating up to 118° should terrify you. It terrifies me. Here I was, down in Baton Rogue, thinking I’m dying at 93° with 35% humidity (air not land surface) mere days ago.
118°? In Siberia?! Hot to touch?!
That satellite imagery looks unreal. It’s mostly red with orange and yellow outlines. The abnormal temperature was measured on the ground in Verkhojansk, in Yakutia, Eastern Siberia, by the European Space Agency’s Copernicus Sentinel satellites, Gizmodo noted.
Other ground temps in the region included:
- Govorovo — 109°F.
- Saskylah — 98.6°F.
Notably, Saskylah had its highest temperatures since 1936. Although these temps aren’t as hot as Arizona’s, Arizona doesn’t have permafrost, which would destabilize the Siberian earth, expose frozen carcasses of many Ice Age mammals, and release methane into the atmosphere.
This isn’t the first time Siberia had these unusually hot temperatures. It happened a year ago. Also, it was in the 90s last month in western Siberia. Siberia has also been struggling with wildfires that produced a record amount of carbon dioxide into the atmosphere.
Featured image courtesy of European Union, Copernicus Sentinel-3 imagery.
NYECC Announces 2021 Energy New York Award Recipients for Vision,…
NEW YORK (PRWEB) June 24, 2021
The New York Energy Consumers Council (NYECC), one of the largest energy customer advocacy organizations representing large energy users in New York State, today announced its 2021 Energy New York Awards (ENYA) recipients. The ENYA honors organizations and individuals who demonstrate exceptional leadership and innovation in smart energy use and conservation, and whose work has impact beyond their individual buildings or sites. Ruth Kent, Managing Partner, Brookfield Asset Management served as Keynote Speaker at the event.
- Brookfield Place received an Innovation award for its success in the challenging replacement of one of the largest and most complex Chiller Plants in NYC, completed in 6 months with zero downtime and achieving 5MW permanent peak power reduction.
- Christine Flaherty, SVP, NYC Health & Hospitals, received a Leadership award. Partnering with industry and City and State agencies, Christine ensured adequate bed capacity and resources for COVID patients, while balancing the challenges of increased ventilation needs with reducing the generation of greenhouse gases.
- RXR Realty received an Innovation award for the creation of RxWell, a comprehensive, data-driven program to give their occupants the tools and peace of mind to be safe throughout the COVID pandemic and beyond.
The new ENYA Award for Justice, Equity, Diversity and Inclusion (JEDI), for those who demonstrate an inspiring level of leadership to drive greater justice, equity, diversity and inclusion in the world of New York City real estate/energy was awarded to:
- Elizabeth Velez, President, the Velez Organization, serves on the advisory boards of numerous NYC and NYS agencies, industry non-profits, and groups supporting mentorship and scholarships for youth, and is an outspoken advocate for diversity and empowerment of women.
- John Rice, President and Principal, Legacy Engineers, a consulting engineering firm launched with a mission to become a national, best-in-class, MBE firm that will respond to the demand in the market for inclusion of minority -owned firms on engineering and construction projects.
Diana Sweeney, Executive Director, NYECC noted, “Our ENYA honorees are leaders who have made a significant, positive impact on energy, sustainability and the environment in NYC. Our JEDI awardees will be welcomed to share their leadership practices and exemplary contributions to society with the NYECC for the purpose of fostering greater collaboration and societal impact.”
JPMorgan Chase & Co. was the Platinum Sponsor for the event.
About The New York Energy Consumers Council (NYECC)
The New York Energy Consumers Council represents the interests of an ever-expanding spectrum of major energy users in New York City and Westchester County in order to realize a sustainable, environmentally responsible and equitable energy future for the region that provides for safe and reliable generation, transmission and delivery of energy the lowest possible price for our members. The NYECC advocates for its members through ongoing interventions in regulatory, legislative, executive and judicial arenas.
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