Connect with us

AR/VR

AR/VR resources that got me to where I am today.

Avatar

Published

on

The takeaways from these resources helped me grow immensely as a designer and thinker in the space of Virtual and Augmented Reality. These creatives have generously shared their methods, findings, and ventures with the public, and I have slowly curated these over time into categories for later reference.

I hope you find this content just as valuable for your journey as it was for mine!

UX of VR: One of the most thorough Learning resources I have found!

Design Principles: General Design Principles to always keep in mind

VR Glossary: Terminology and definitions

VR Design Cheat Sheet: Excellent article by Ryan Betts

UI Optical Effects: Informative UI Optical Effects article by Slava Shestopalov

Unity, Unreal, and Blender Tutorials: From beginner to expert set of tutorials. Highly recommend dabbling across and finding the platform the works best for you.

Empathy maps: Invision’s Empathy Map process

Applying Human Centered Design: IDEO’s take on designing for emerging technologies

These are some other prototyping methods I found very insightful. Depending on what you’re prototyping, the size of your team, and the timeframe to develop a project, different methods can be more or less useful for you.

AfterNow: Our Process: Excellent physical prototyping techniques

Quick VR Prototypes by Mozilla VR

VR Browsing Explorations by Josh Carpenter

Strategies for VR Prototyping

How to Become a VR Designer

Designing for VR

Google Daydream’s Process, Lessons Learned, and Designing Screen Interfaces videos from their I/O 16 conference. A bit dated but still great resources.

1. How to use subtle AR filters to survive your Zoom meetings?

2. The First No-Headset Virtual Monitor

3. Augmented reality (AR) is the future of Restaurant Menu?

4. Creating remote MR productions

UnSplash free content images

Flickr 360 Images for free 360 hi res images

Coolers: Free Color picking tool

Material Design UI Color Tool by Google

Google Fonts examples in use: Fun examples of Fonts in context design

Free Typography List: Extensive list of resources for free fonts

Practice briefs and prompts: Briefs to keep your design skills sharp

Designers Guide to DPI: Great resource to get familiar with DPI and PPI for cross-platform design

ARBA Meetup Group: Bay Area

ARVR Women and Allies

SF AR+CV Meetup Group

FreeSchool Classes!

Wren AR

Medical Holography

Project Soli: No touch hand tracking

Qualcomm

Sony Depthsensing solutions

VR Theater headset

UI Interations: New posting each week of delightful and inspirational work

Arts & Culture Experimentation by Google

ESPN Interactive Stadium

Ted Talk: Bumptop Desktop

Fuchsia

Microsoft UI

List of AR/VR Tools and Hardware: Great Trello board of hardware in the space!

Daqri

Magic Leap

Cycling glasses: SENTH IN1

Solos

Vuzix

Meta

Atheer AIR Glass

Kopin

Source: https://arvrjourney.com/ar-vr-resources-learning-and-inspiration-f96f60ffd18c?source=rss—-d01820283d6d—4

AR/VR

Warhammer Age of Sigmar: Tempestfall Announced for PC VR & Oculus Quest, Arrives 2021

Avatar

Published

on

More and more franchises are making their way in the virtual reality (VR) space like Star Wars, The Walking Dead and Game Workshop’s Warhammer. The latter entered the field with Warhammer: Vermintide VR and The Horus Heresy: Betrayal at Calth, and now Carbon Studio has announced Warhammer Age of Sigmar: Tempestfall for next year.

Warhammer Age of Sigmar: Tempestfall

The Warhammer universe has a rich lore for Carbon Studio to take from with the synopsis detailing: “Set in the Age of Sigmar universe, Tempestfall begins following the Necroquake. From the domain of Nagash and across all the Realms, Nighthaunt forces are rising. A specially assembled retinue of Stormcast Eternals embarks on a quest to investigate a new threat to the Mortal Realms. Side by side with these elite soldiers, you must explore the dread-filled realm of Shyish and battle your way through the Nighthaunt in a quest to protect the Forces of Order from a sinister plot.”

With a brief teaser trailer showcasing a couple of locales and one enemy, the studio has said Warhammer Age of Sigmar: Tempestfall will mix melee combat with powerful, motion-based spellcasting, utilising the team’s experience developing The Wizards, which had gesture-based speels.

The world of Tempestfall will take players through cities, prisons, swamps and catacombs, an adventure full of Warhammer lore and secrets, reportedly over seven hours in length. Players will be faced with wraiths, revenants and other dangers in what could be Carbon Studio’s biggest project to date.

Warhammer Age of Sigmar: Tempestfall

You can wishlist Warhammer Age of Sigmar: Tempestfall over on Steam where there’s also a chance to win a T-shirt and poster, with 10 winners being selected.

This isn’t the only Warhammer videogame on the way as Pixel Toys previously unveiled Warhammer 40,000: Battle Sister for Oculus Quest, due before the end of the year.

Warhammer Age of Sigmar: Tempestfall is currently slated for a 2021 launch across PC VR headsets and the Oculus Quest platform. As further details including gameplay, visuals and launch date are released, VRFocus will let you know.

Source: https://www.vrfocus.com/2020/10/warhammer-age-of-sigmar-tempestfall-announced-for-pc-vr-oculus-quest-arrives-2021/

Continue Reading

AR/VR

Star Wars: Tales from the Galaxy’s Edge to Include VR Short ‘Temple of Darkness’

Avatar

Published

on

Star Wars: Tales from the Galaxy’s Edge is gearing up to be an exciting part of the series for fans of the franchise, dropping in new canonical adventures. As part of the experience, ILMxLAB has announced Temple of Darkness, a short sub-story featuring Master Yoda.

Star Wars: Tales from the Galaxy's Edge

Temple of Darkness will take place during Star Wars’ The High Republic era, hundreds of years before the events of Star Wars: The Phantom Menace. One of the stories Azumel bartender Seezelslak tells, you’re placed in the shoes of Jedi Padawan Ady Sun’Zee, who is studying at a remote Jedi research facility on Batuu.

A sudden surge of evil is released from a mysterious relic, poisoning the temple with Ady the sole survivor. Urgently contacting the Jedi Council the Padawan teams up with Jedi Master Yoda (voiced by Frank Oz) to confront the darkness lurking within.

Temple of Darkness in Tales from the Galaxy’s Edge will give Star Wars fans an opportunity to step into a story set during The High Republic era on an incredibly transportive platform,” said James Waugh, Vice President, Franchise Content & Strategy at Lucasfilm in a statement. “It will be one of the first tales released taking place in this bold, adventurous new era for Star Wars storytelling which we intend to see traverse multiple mediums over many years. We’re so proud of what so many incredibly talented authors, developers, licensing partners, and Lucasfilm colleagues, have crafted together — it has been a labour of love.”

Star Wars: Tales from the Galaxy's Edge

“This powerful short story will transport fans back in time, hundreds of years before the Clone Wars. Through the power of virtual reality, they’ll get their first glimpse of Jedi life during The High Republic,” adds director Jose Perez III. “Everyone at ILMxLAB is thrilled to help usher in this new era of Star Wars storytelling, and I can’t wait for fans to encounter Jedi Master Yoda and Padawan Ady Sun’Zee on November 19th.”

Coming to the Oculus Quest platform on 19th November 2020 retailing for $24.99 USD, Star Wars: Tales from the Galaxy’s Edge will be a two-parter with the second scheduled for release in 2021. For further updates on the titles ahead of launch, keep reading VRFocus.

Source: https://www.vrfocus.com/2020/10/star-wars-tales-from-the-galaxys-edge-to-include-vr-short-temple-of-darkness/

Continue Reading

AR/VR

You can now Request the PlayStation VR Camera Adaptor for PS5

Avatar

Published

on

The PlayStation 5 is only a few weeks away from launch and virtual reality (VR) fans who’ve got their pre-orders in can now rest a little easier. Sony Interactive Entertainment (SIE) has released details as to how you can request the PlayStation Camera Adaptor so you can use PlayStation VR on the new console.

PlayStation VR

The process is straight forward enough. Simply go to the Camera Adaptor support website to put your request in. You’ll need the PlayStation VR serial number, which is found on the rear of the Processor Unit (seen above) and once that’s been entered you’ll need to give SIE address and contact details for shipping.

An FAQ page goes into greater detail, saying: “Anyone who owns a PS VR headset qualifies to receive a PlayStation Camera adaptor with a limit of one per household,” so make sure you don’t lose it. As for when they’ll be delivered it can take up to two weeks so get those requests in early.

Timing will vary depending on your region, here’s what SIE has listed currently:

  • Japan: End of October.
  • Americas: Mid-November.
  • Europe, Middle East, Africa, Australia, and New Zealand: Mid-November.
  • Asia: Early December. 

As VRFocus previously reported, if you happen to be in Japan then new PlayStation VR bundles will automatically come with the adaptor. At the time of writing, there’s been no mention of this option being deployed on a worldwide scale.

The PlayStation Camera Adaptor is an essential component if you want to use PlayStation VR with the PlayStation 5. The new HD Camera doesn’t support VR tracking so you have to use the current camera model. And as there’s no native connection on the new console, you’ll need the adaptor, now a crucial piece of kit for those looking to upgrade their gaming hardware.

SIE has already confirmed that thanks to backwards compatibility most PlayStation VR games will work on PlayStation 5. There’s only two that won’t, Crytek’s Robinson: The Journey and DWVR by Mad Triangles.

As for PlayStation VR 2, there have been a few patents hinting at what a new headset might be like but there’s been no official confirmation. Only that a new headset might appear once the new console has launched. For further updates, keep reading VRFocus.

Source: https://www.vrfocus.com/2020/10/you-can-now-request-the-playstation-vr-camera-adaptor-for-ps5/

Continue Reading
Blockchain News4 hours ago

Mastercard and GrainChain Bring Blockchain Provenance to Commodity Supply Chain in Americas

AR/VR9 hours ago

Warhammer Age of Sigmar: Tempestfall Announced for PC VR & Oculus Quest, Arrives 2021

Crowdfunding10 hours ago

I Dare You to Ignore This Trend

Blockchain News10 hours ago

Bitcoin Price Flashes $750M Warning Sign As 60,000 BTC Options Set To Expire

AR/VR10 hours ago

Star Wars: Tales from the Galaxy’s Edge to Include VR Short ‘Temple of Darkness’

Blockchain News10 hours ago

Bitcoin Suffers Mild Drop but Analyst Who Predicted Decoupling Expects BTC Price to See Bullish Uptrend

Blockchain News11 hours ago

AMD Purchases Xilinx in All-Stock Transaction to Develop Mining Devices

Cyber Security11 hours ago

Newly Launched Cybersecurity Company Stairwell

AI12 hours ago

How 5G Will Impact Customer Experience?

AR/VR12 hours ago

You can now Request the PlayStation VR Camera Adaptor for PS5

Blockchain News13 hours ago

HSBC and Wave Facilitate Blockchain-Powered Trade Between New Zealand and China

Blockchain News13 hours ago

Aave Makes History as Core Developers Transfer Governance to Token Holders

Blockchain News14 hours ago

Caitlin Long’s Avanti Becomes the Second Crypto Bank in the US, Open for Commercial Clients in Early 2021

Blockchain News14 hours ago

KPMG Partners with Coin Metrics to Boost Institutional Crypto Adoption

Blockchain News15 hours ago

US SEC Executive Who said Ethereum is Not a Security to Leave the Agency

Blockchain News15 hours ago

MicroStrategy Plans to Purchase Additional Bitcoin Reserves With Excess Cash

Covid1916 hours ago

How followers on Instagram can help to navigate your brand during a pandemic

Cyber Security22 hours ago

StackRox Announced the Release of KubeLinter to Identify Misconfigurations in Kubernetes

Cyber Security1 day ago

How Was 2020 Cyber Security Awareness Month?

Ecommerce1 day ago

Celerant Technology® Expands NILS™ Integration Enabling Retailers…

Ecommerce1 day ago

The COVID-19 Pandemic Causes Eating Patterns in America to Take a…

Ecommerce1 day ago

MyJane Collaborates with Hedger Humor to Bring Wellness and Laughter…

AR/VR1 day ago

Sci-fi Shooter Hive Slayer is Free, Asks Players for Louisiana Hurricane Relief Donations Instead

AR/VR1 day ago

AMD Announces Radeon RX 6000-series GPUs with USB-C “for a modern VR experience”

AI1 day ago

Resiliency And Security: Future-Proofing Our AI Future

AI1 day ago

AI Projects Progressing Across Federal Government Agencies

Blockchain1 day ago

Kucoin and Revain Announce Partnership

AR/VR1 day ago

Crowdfunded AR Startup Tilt Five Secures $7.5M Series A Investment

AR/VR1 day ago

The Importance of XR Influencers

AR/VR1 day ago

Head Back Underground in 2021 With Cave Digger 2: Dig Harder

AR/VR1 day ago

Five All-New Multiplayer Modes Revealed for Tetris Effect: Connected

Crowdfunding1 day ago

The Perfect Investment

AR/VR1 day ago

Snapchat’s new Halloween AR Lenses Offer Full Body Tracking

Cyber Security1 day ago

How the PS5 Will Completely Change Gaming As We Know It?

Cyber Security1 day ago

Compromised Credentials used by Hackers to Access the Content Management System

Cyber Security1 day ago

Which are the safest payment methods for online betting?

Cyber Security1 day ago

How to stay safe if you’re using an Android device for betting?

Cyber Security1 day ago

Three technological advancements that we might see in online betting

Cyber Security1 day ago

Why do people prefer to use iOS for betting rather than Android?

Quantum2 days ago

Bell nonlocality with a single shot

Trending