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Apple’s Testflight beta testing service is coming to macOS

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After nearly two hours of new product announcements, Apple execs wrapped up the WWDC 2021 keynote address with a quick look at some new developer tools that should help make the process of making apps for the Mac a bit more streamlined.

“We’re thrilled to provide our developer community with powerful new tools and technologies to help create even more compelling and higher-quality apps, while engaging with their users in all new ways through the App Susan Prescott, Apple’s vice president of Worldwide Developer Relations, said during the keynote. “With the robust set of tools included in Xcode Cloud, continuing innovation in the Swift programming language, a wide range of new APIs, and even more ways to reach users — Apple’s platforms have never been stronger.”

Apple debuted the new Xcode Cloud service which offers parallel testing in the cloud. This will enable developers to simultaneously test their app on each device in the Apple ecosystem while freeing up their respective laptops for other tasks. Even more exciting, Apple announced that its Testflight tool, which allows developers to share their apps with non-developer beta testers, is finally migrating to MacOS. Testflight had until this point been an iOS exclusive but with this move, developers will be able to more quickly and easily test in-app purchases and other Mac features.

Expect to see these new features arrive by this fall.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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Source: https://www.engadget.com/apples-testflight-beta-testing-service-is-coming-to-mac-os-190550738.html?src=rss_b2c

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How this billionaire family business wants to become a better corporate citizen

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A combination of a delicate natural environment and increasing poverty is encouraging the son of a billionaire business founder to improve their company’s sustainable and social efforts.

Property group Alliance Global is based in the Philippines, which — being an archipelago of more than 7,000 islands — is particularly susceptible to the effects of climate change, as CEO Kevin Tan described.

“We’re located in a very unique and rather precarious geographic location,” Tan said. “Every year, we experience several calamities, ranging from simple tropical depressions to typhoons to even prolonged droughts and dry spells … In recent years, we have actually seen these occurrences happen more frequently, and with a much higher ferocity,” he added.

Founded by Tan’s father Andrew Tan in 1993, Alliance Global operates in real estate, hospitality and food, with assets including casino and hotel complex Resorts World Manila, and the world’s largest brandy distiller, Emperador. It is also the main McDonald’s franchise holder in the Philippines, via its Golden Arches Development Corporation.

Alongside this, the country has a poverty problem: The World Bank estimates that there will have been 2 million more poor Filipinos in 2020 than there were in 2018 due to the coronavirus pandemic, per a June report — the country has a total population of 108 million.

And according to Tan, a shifting population is also putting pressure on resources. “(There is an) uneven sort of distribution of population growth towards the urban centers versus the rural centers of our country. And … it poses several challenges — among them is really this unequal distribution of economic opportunities,” he said.

The Philippines’ environmental and economic issues spurred Alliance Global to identify two goals: becoming carbon neutral by 2035 and creating 5 million jobs, either directly or indirectly, by the same date. “We decided we wanted to be … better corporate citizens,” Tan said. However, the pandemic meant that the firm extended its deadline for both from 2030. “Nothing could have prepared us for this. I have to admit, yes, of course we had to step back a bit, because we were on survivor mode for the most part of last year and even until today, we’ve had to recalibrate our entire business model. We’ve had to … reduce our costs,” Tan explained.

Alliance Global’s Emperador is the world’s largest brandy distiller.

Jay Directo | AFP | Getty Images

The firm’s net income reduced by 62% year-over-year to 10.3 billion pesos ($216 million) in 2020, although several of its businesses recovered during the fourth quarter. McDonald’s revenue went up 36% compared with the previous quarter, while liquor sales at Emperador rose 42% over the same period.

Making its alcohol operations more environmentally-friendly has been a focus for Alliance Global: At Emperador the firm uses biogas created from the distilling process to fuel its boilers. In turn, the boilers produce steam, which powers turbines and creates electricity. Around 30% of the company’s distillery operations are powered this way, while vineyards producing grapes for its Fundador brandy in Spain use a process called deficit irrigation, where only the areas that need water are given it.

When it comes to economic development, Tan said the company’s Megaworld “township” residential and office complexes are creating jobs. He singled out Iloilo, a development on the Philippines’ Panay Island, where there is a focus on business process outsourcing (BPO), a practice where firms contract some of their operations to external suppliers. Such BPO companies are growing — and they need office space, Tan said. “Traditionally, the BPO sector was dominated by health care, travel, and financial services. Because of the pandemic, new industries have been introduced to outsourcing, for example logistics, technology, and e-commerce,” he explained.

Alliance Global is also looking to reduce waste in its developments. “We collect all the plastics from all of our developments, from all of our communities, we put them together and … cement factories, they take this plastic and use it as fuel,” Tan said.

Tan claimed the firm now looks at a “triple” bottom line. “Profitability is obviously still very important … But when we look at things now, we look at … not just having a singular bottom line, but having a triple bottom line, and that now includes, of course, environmental sustainability, as well as our social impact.”

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Source: https://www.cnbc.com/2021/06/14/kevin-tan-property-group-alliance-global-aims-to-become-more-sustainable.html

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Hand-drawn adventure game ‘Minute of Islands’ gets a surprise E3 release

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Minute of Islands‘ creepy-cosy style turned a lot of heads when it first debuted at Gamescom in 2019. The “narrative puzzle platformer” is made by Germany developer Studio Fizbin (the team behind the acclaimed The Inner World and its sequel) and is hand-crafted in an illustrative style. 

The game sees you playing as young engineer, Mo, on an archipelago that’s polluted with spores. Mo is tasked with repairing ancient machines that keep the balance of the archipelago in check but, as you’ve probably guessed, they soon discover things are not what they seem. What follows, at least from piecing together the various trailers that have been released, is a disturbing and introspective journey.

At E3 this year, Studio Fizbin has announced a release date for Minute of Islands, and it’s… right now. At least, it’s available on PC, PlayStation and Nintendo Switch presently. An Xbox version will follow on June 15th.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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Source: https://www.engadget.com/minute-of-islands-release-trailer-switch-playstation-xbox-pc-001559833.html?src=rss_b2c

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CNBC

Hand-drawn adventure game ‘Minute of Islands’ gets a surprise E3 release

Published

on

Minute of Islands‘ creepy-cosy style turned a lot of heads when it first debuted at Gamescom in 2019. The “narrative puzzle platformer” is made by Germany developer Studio Fizbin (the team behind the acclaimed The Inner World and its sequel) and is hand-crafted in an illustrative style. 

The game sees you playing as young engineer, Mo, on an archipelago that’s polluted with spores. Mo is tasked with repairing ancient machines that keep the balance of the archipelago in check but, as you’ve probably guessed, they soon discover things are not what they seem. What follows, at least from piecing together the various trailers that have been released, is a disturbing and introspective journey.

At E3 this year, Studio Fizbin has announced a release date for Minute of Islands, and it’s… right now. At least, it’s available on PC, PlayStation and Nintendo Switch presently. An Xbox version will follow on June 15th.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

Coinsmart. Beste Bitcoin-Börse in Europa
Source: https://www.engadget.com/minute-of-islands-release-trailer-switch-playstation-xbox-pc-001559833.html?src=rss_b2c

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A ‘Slime Rancher’ sequel is coming to Xbox Series X and PC in 2022

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Microsoft’s E3 2021 event had its share of surprise sequels, but this may be one of the most… adorable. Monomi Park has revealed that Slime Rancher 2 is coming to Xbox Series X/S and PC (via Steam and the Epic Games Store) in 2022. You’re still running around an open world gathering relentlessly cute slimes of various forms, but you’ll now explore a new land (Rainbow Island) full of “ancient technology.” It’s a very, very pretty, low-pressure ‘life simulator’ game, in other words.

The visuals have received an upgrade, of course — on top of 4K support, you’ll see those slimes in vivid detail through dynamic lighting and more advanced effects shaders. You can likewise expect “spectacularly unpredictable” physics as critters bounce off each other.

This may be a bigger deal than it seems at first blush. The original Slime Rancher has racked up over 10 million players since it debuted in 2017, making it a prime candidate for a sequel. Notably, though, there’s no mention of PlayStation, Mac or Linux releases this time around. Monomi is clearly hoping that its focus on Xbox and Windows will be enough to ensure strong sales for the sequel, at least for now.

All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission.

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Source: https://www.engadget.com/slime-rancher-2-reveal-trailer-211338205.html?src=rss_b2c

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