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AC Valhalla Update 1.04: 3 Biggest Takeaways

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AC Valhalla Update 1.04 went live Thursday, adding quality of life changes and graphical and game improvement.
AC Valhalla Update 1.04 went live Thursday, adding quality of life changes and graphical and game improvement. | Photo courtesy of Ubisoft

AC Valhalla Update 1.04 went live Thursday, adding quality of life changes and graphical and game improvement. Ubisoft was thorough with the notes, giving players the expected time and size of the update.

Xbox Series X|S: ~5.3 GB @ 1pm CET | 7am EDT | 4am PDT | 11pm AEDT

Xbox One: ~4.9 GB @ 1pm CET | 7am EDT | 4am PDT | 11pm AEDT

PlayStation 5: ~2.5 GB @ 1pm CET | 7am EDT | 4am PDT | 11pm AEDT

PlayStation 4: ~4.1 GB @ 1pm CET | 7am EDT | 4am PDT | 11pm AEDT

PC: ~4.3 GB @ 1pm CET | 7am EDT | 4am PDT | 11pm AEDT

1. FPS or Graphics

Ubisoft added an option for the Xbox Series X/S and the PlayStation 5 allowing players to choose either performance or quality.

2. Game Improvements

For a massive studio launch, AC Valhalla had a rather smooth release. There were not complaints of bugs or system breakdowns on the internet as players seemed to enjoy the content. That doesn’t mean things couldn’t be improved. Ubisoft is adding in some changes to game saves, NPC interaction, world quests and more.

3. UI Stability

While it may seem minor, Ubisoft is working tirelessly on the different menus, HUDs, and UI throughout the game. Making it cleaner and easier to read is their main priority. But to the delight of many, they focused on one community complaint. Ubisoft increased Odin’s Sight radius and enemies will now be highlighted for longer. Players were complaining online about the amount of time enemies would remain highlighted, and now it should be a much better experience.

Source: https://www.dbltap.com/posts/ac-valhalla-update-1-04-patch-notes-01er2kce6re4?utm_source=RSS

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